
Construction Phase Edit Once you have placed your building, you will be presented with a wireframe model of the building.

Storage - Includes all storage containers such as Equipment stands and storage chests. Interior - Interior items can only be places inside of buildings. Buildings - Basic structures such as outposts, saloons, houses, etc. Do you like this video? Outpost s-IV As of patch. Sign In Don't have an account? Start a Wiki. If you want to repair a building, you will need to have a certain amount of building materials based on the damage made in your inventory, but the systems works just as in constructing. Information about the progress of the building, as well as the current materials inside of it.

You can click on the building, which will show an information panel in the bottom right. This wireframe is where you will be placing aforementioned "Building Materials", and sending your men to construct the building. Once you have placed your building, you will be presented with a wireframe model of the building. A blue silhouette indicates the construction is too close to a town which also means you can't build your own nook in each town or it needs to be constructed within a larger building a bed needs to be built in a shack or house, for example. A green colored ghost means the placing is valid and you can construct your building there, a red ghost indicates an invalid placement either because it's too close to a town or there are obstructions on the terrain. Once you have selected the item to construct, you will be presented with a phantom copy of the building to select its placement. The "Build" button on the bottom right breaks down into three categories.

After finding a suitable location for your building outside of town, you may begin. To begin construction you must have "Building Materials" in your inventory. You can place the buildings when in building mode to see the location of your buildings but note that you won't be able to build them if you don't have enough building materials. Some blueprints, such as the base starter blueprint, will give the player multiple buildings to construct, while others are specific only to one building type. For a list of buildings please see the Buildings List. All construction must occur outside of a town, except for interior items that may be build in buildings that have been purchased in a town, and requires Building Materials.
